Sunday, August 16, 2015

v. Battle Axe +7

NEW: Added new difficulty "Hard"
NEW: Balanced The Portal dungeon
NEW: Poison Aura status length re-balanced
NEW: No longer gain Soul Charges during Ambushes
NEW: Reduced the size of some of the dungeon floors (too long)
NEW: Chance to drop contract raised from 2% to 5%
NEW: Assassin - Confusion now has 50% chance to work (not bosses)
NEW: Sorcerer - Increased length of time auras are active
NEW: Minion enemies (non-leaders) now stronger based on difficulty
BUGFIX: Final Boss has the wrong name (lol)
BUGFIX: Exit Rope spawns after killing Final Boss
BUGFIX: All-Orange-Gear Achievement unlocked at only 5 oranges
BUGFIX: Barrens Quest #2 Ambush can be exploited
BUGFIX: Some enemy attack effects cannot be resisted
BUGFIX: Skelebone Archer Companion hurts players still
BUGFIX: Crusader - Sanctuary spell cost not correct
BUGFIX: Clients can still damage blocking/invincible enemies
BUGFIX: Bosses sometimes drop broken gear (bugs out inventory)
BUGFIX: Assassin - Confusion potion doesn't work at all
BUGFIX: Undead Aura - Ally Skeletons do not die clientside
BUGFIX: Omen Trident giving an error on destroy

8/13/2015 - v. Battle Axe +6

NEW: Custom Keyboard Bindings (not Gamepad)
NEW: Reduced Tosser potion damage distance
NEW: Sorcerer - Starter spells take no SP at Skill Level 1
NEW: Sorcerer - Increased radius of Power Spell damage
NEW: Two optional bosses now resist knockback
BUGFIX: Slimes do not award tokens per kill
BUGFIX: Zombie Tom is not visible
BUGFIX: Chest spawned in the dungeon wall

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