Tuesday, August 18, 2015

v. Battle Axe +8

NEW: Reduced number of spawn points just outside of the Lich Tower
NEW: Added an Earth Golem only spawn to the Overgrowth and Underwood
NEW: Sanctuary no longer deals damage by stealing overheal hp
BUGFIX: Player dies as soon as they begin the arena in single player
BUGFIX: Cannot rename Skelebone Assassin companion
BUGFIX: Ice and Explosion Potions do not destroy breakable objects
BUGFIX: Omen Beetles die in one hit
BUGFIX: Fighting Prowess doesn't increase Physical Resist
BUGFIX: Large companions get stuck on Warpstone after warping
BUGFIX: Poison Aura (Moonfang) does not work
BUGFIX: Blacksmith/Jeweler menus disappear on mouse click
BUGFIX: Visual flicker while using mouse in companion list menu

8/16/2015 - v. Battle Axe +7

NEW: Added new difficulty "Hard"
NEW: Balanced The Portal dungeon
NEW: Poison Aura status length re-balanced
NEW: No longer gain Soul Charges during Ambushes
NEW: Reduced the size of some of the dungeon floors (too long)
NEW: Chance to drop contract raised from 2% to 5%
NEW: Assassin - Confusion now has 50% chance to work (not bosses)
NEW: Sorcerer - Increased length of time auras are active
NEW: Minion enemies (non-leaders) now stronger based on difficulty
BUGFIX: Final Boss has the wrong name (lol)
BUGFIX: Exit Rope spawns after killing Final Boss
BUGFIX: All-Orange-Gear Achievement unlocked at only 5 oranges
BUGFIX: Barrens Quest #2 Ambush can be exploited
BUGFIX: Some enemy attack effects cannot be resisted
BUGFIX: Skelebone Archer Companion hurts players still
BUGFIX: Crusader - Sanctuary spell cost not correct
BUGFIX: Clients can still damage blocking/invincible enemies
BUGFIX: Bosses sometimes drop broken gear (bugs out inventory)
BUGFIX: Assassin - Confusion potion doesn't work at all
BUGFIX: Undead Aura - Ally Skeletons do not die clientside
BUGFIX: Omen Trident giving an error on destroy

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