[PATCH 2.81]
+ Healing Breeze now properly factors Blessed Touch level for CP cost+ Lowered the distance Healing Breeze is effective
+ Lowered the length of time Stealth Potion lasts
+ Sleeping characters are now immune to other status effects
+ [FIX] Certain Auras stay after players die
+ [FIX] CH8 Boss copies do not die when the boss dies
[PATCH 2.80]
+ Extended "timeout" length for premium check (non-Steam users only)+ Berserker Fighters now lose Overheal at a much faster rate than normal
+ Added ability to sell items/materials in The Crawl and Arena lobbies
+ Adjusted cooldown on Magic Shield
[PATCH 2.79]
+ Magic Shield is now destroyed when it reflects a spell+ Decreased duration before projectile spells disappear
+ Increased Energy Rune cooldown if players teleport using Energize
+ [FIX] CH09 Boss no longer gets stuck on players who revived
+ [FIX] Error with Resurrect skill in Co-op modes
+ [FIX] Game Freeze with Luck Box
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